Wednesday, December 8, 2010

Spectrobes Immediately


Spectrobes is a fun game,Its starts out with an NPP officer named Rallen getting a call from his superior to investigate a crash landing on a planet. It turns out it was an old mans space pod. He had come from another star system to learn more about the Spectrobes and to awaken more of them to fight planet eating creatures known as Krawl. It turns out that Mr.X (the old man) was too late to save his star system and the Krawl have sets there sights on Rallens (the hero) star system. It turns out Rallen is one of the few people who can handle the Spectrobes in there adult and evolved forms. And he gets tasked with saving the star system.

The gameplay of Spectrobes is fairly standard,its done in real time with you and your Spectobes moving around the 'arena' you use the L&R buttons to use your Spectrobes to attack and the A button to charge,you also use the face buttons to change Rallens weapons and to select the special attacks. I do find though that the battles,and the boss battles especially are a constant 'charge,special attack,charge,special attack' That you have to do until the bosses are dead. I was playing while tired and I almost fell asleep during a particular battle >.>

To get more spectrobes you have to have a child spectrobe to 'hunt' for more fossils and minerals,once you get a fossil and awake it,you can either use it as a hunter or put it in a incubator (you have 4 incubators,with room for 2 Spectrobes in each room) to evolve into an adult and you can keep it in there even longer to evolve into a Evolved from spectrobe. This sounds like a good concept, no? Well it is and it isn't,to evolve your spectobe you have to feed it minerals,a lot of minerals. If you try to feed all you spectrobes in all 4 incubators then you will soon find evolving you Spectrobes both unrewarding and painfully slow. The best way to do it is to feed your spectrobes 2 at a time,this speeds up the process dramatically and feels like your actually making progress.

Graphics wise,Spectrobes looks dated. The game is done almost entirely in 3D with the exception of the chat boxes and status screens witch are done in Anime style 2D. The 3D graphics are sort of cartoony looking from a distance,but when the screen zooms in on a victory shot,it looks like crap very early PS1 games would probably look better. Its even more noticeable when you just finish a game like Final Fantasy 4 witch pushes the graphical capabilities of the DS. I haven't popped in Spectrobes:Beyond the Portals yet. But from some screen shots it looks like they improved the graphics a good amount. Overall the game is particularly easy,and the stages are short and sweet. It has a good story and can keep you entertained for a double digit hour.Get more detail about Spectrobes.

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