
A classic point-and-click adventure game. Not in league with Monkey Island 2, but then again, no games are.
The storyline is well written but based around too much talking to other people, which makes the game a bit slow. Most of the game is spent talking to everyone you meet for clues, and not enough time spent on solving puzzles and figuring out how to use our inventory, which I prefer. The atmosphere is nice, but just as I'd come across a mysterious cave or a dark cellar I was out of there after having just picked up an object or pushed a button at best.
The puzzles are too easy, and the interface which allows you to search the screen with your pen makes it impossible to miss out on objects. And there arent that many of them either, making it easy to solve the problems by just trying all the options you've got.
I'd give it 3.5 stars if that was possible.Get more detail about Broken Sword: Shadow of the Templars.
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